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Student's Problem

Student's Problem
Pause Menu
2

Unity

 

Year of production: 2016

Summary

Student's Problem is a fantasy-themed tower defense game.

My roles in this project

Designer - Level Design.

 

Programmer - Enemy waypoint pathfinding and tower functions (Building, Upgrading, Functionalities & Stats).

 

Plot of the Game

Stanley is a college student and has been very busy with his assignments as the submission deadline is near. One day, he entered a fantasy dream after falling asleep in the class, where he needs to defend himself from the assignments by using the tools found around him.

 

Game Mechanics

1) Weapon Variety

Each weapon has its own perks (damage, fire rate, bullet spread, infinite ammo etc.)

 

2) Items

Can be picked up and found throughout the levels (Healthpack, Ammo Crate & Decoy.)

 

3) Zombie Types

Each zombie has its own perks (damage, speed, health etc.)

 

 

 

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